Wednesday, November 21, 2018

Castle Mordha, the 13th Age, sessions 1-2

So far the party of highly disparate adventurers has gathered in Mordha town, directed by dreams, nudged by wizards, hired by guildsmen and dispatched by the Old Man to see to the bandits harassing the trade route across Shankill Island. The elusive bandits were discovered to have been trapped by... something... inside the vast complex under the remnants of the collapsed castle that once held the Mordha Family, the Hawks of Shankill Isle.

More details to come on the specifics, but the map of the exploration so far is below.