Continuing from the last post….
Snake Head
Snakeheads are Chinese gangs that smuggle people to other
countries (no really…. http://en.wikipedia.org/wiki/Snakehead_%28gang%29)
and they have their agents across the world, including the city. The head of
each of their city enclaves has undergone a horrific magical transformation
that makes them live up to their name. Backed by their international
organization they can field a formidable force, and can also draw on the favors
owed them by all of their former clients. But each Snake Head leader stands out
with their scaled head, hair replaced by a cobra hood, slitted eyes, forked
tonge and fangs. Their ability to hypnotize people or freeze them with fear
makes them especially formidable in espionage or assassination. (Emotion
Control (one target, trust or paralytic fear), Animal Powers - Snake (Ht.
Endurance +8, Ht. Senses (scent, vision), Poison/Venom (that comes from bite or
spit, paralytic or fatal), Physical handical – has a snake’s head….)
Stoneface
Due to a rare birth defect the woman known as Stoneface
has a head made of the same material as the sun*. Her ability to survive this
is a marker of her superhuman fortitude, but
it also makes it hard for her to interact with normal society. As such
she wears an impermeable helmet with a black stone mask that, thanks to her
internal illumination, is transparent from her side even as it is opaque to
those viewing her. Still, when Stoneface removes her eponymous mask the
illumination is blinding, and if she focuses her gaze on something for too long
it will simply evaporate under the energy. This has made her a very effective
assassin and crime boss, and she now runs a string of the best contract killers
in the city who she hires out for individual hits or gang wars as needed.
Stoneface is a canny businesswoman who would be good at her job even if she
couldn’t eliminate the opposition with a glance. (Ht. Endurance B, Light
Powers, Disintegration Ray, Physical Handicap – head is a miniature sun).
*Please let me know if anyone gets this reference….
Escherhead
Former legbreaker Cornelius Martin got sucked into Lord
Geode’s orbit once and as a result he got too close to too odd an experiment.
As a result his head and part of his upper torso were strangely mutated, leaving
roughly one-eighth of Martin’s body mass with miniature versions of himself all
linked together. These interlocking bodies perform all the same functions as
you would expect when they’re acting as his head, but can disengage to act
independently from his torso. They can form one him at one half his height (one
eight his mass), split off a single ant sized version or any combination in
between – he can have up to a thousand ant sized hims operating at once. (Mind
you, while his head’s away the body just lies there inert, but will be just
fine as long as the mini-hims continue to eat and breathe… don’t think about it
too much.) He has a gang around him that he maintains through threats and fear,
but he’s a very effective thief and spy. (Ht. Strength A, Shrinking, Mutant
Power – Duplicates).
There, that fills out a city full of absurdly-headed weirdoes
to take on Detective Double, or the heroes in your super-team. In the comics
all of these gangs would be running at once, interacting with each other in
addition to fighting Spider Man, Daredevil and Cloak and Dagger. In the pulps
each would appear once as a major threat and be beaten back and jailed. For
your game? Do with them what you will.
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