1: Analyze the Source Material
Saddening as it is I suppose I have to bow to reality and
accept that comic books are less and less likely to be the primary vehicle for
super-heroic adventures. The blockbuster movies that we had hoped for for so
long have swallowed the comics whole and now much of the Marvel and DC heroes
are much better known for their screen exploits than their page ones. (Plus as
a child of the 70’s it’s been a long time since the big two publishers have
produced something that strikes my fancy he way that the mid 70’s to late 80’s
comics did – too much of it is decompressed and occasionally incomprehensible
to me. Call me an old fuddy-duddy if you like.) Those movies, increasingly
popular and no longer sneering at their source material, have become the way
new gamers know the genre, and so I must turn my attention to adapting that to
gaming.