1.3 Army
The Army are ground based forces – tasked with claiming,
securing and holding areas. Sometimes they do this with guns, sometimes with
tanks and sometimes with mech battle armor. They constantly complain that they
have worse resources, worse medicine and tougher jobs than the Navy. This is
because it’s true. Unlike the formal nobility of the Navy it can be hard to
tell an Army officer from a regular grunt on the ground; unless you’re Army.
They just know.
1.3.1 Army Special Ops
The tip of the spear, the Army Special Ops units are the
first ones on the planet, scouting the ground, making contact (good or bad)
with the natives and otherwise gathering information before all the boots hit
the ground. They are well rounded, smart, capable and deadly shots.
Body 5, Mind 5, Reflexes 5, Meta 0
Divide 6 points amongst your stats, with no more than 4
points in any one.
Skills
Command 9; Deceit 10; Drive 8; Guns 12; Intimidation 9;
Intrusion 10; Investigation 11; Martial Arts 9; Repair 9; Sabotage 13; Survival
12
Shticks
Pick 2 shticks between Guns, Bio and those listed here
Shtick 1- Army Officer: add 3 to your Command score; you
are a higher ranked Army officer
Shtick 2- Forward Observer: you’re highly trained in
getting into specific locations and calling in direct or indirect fire from
your ground or air support. Split 3 points between Repair and Intrusion and add
Info (Indirect fire) at a 12.
1.3.2 Army Grunt
One of the troops, the Army Grunt is the one that’s doing
the complex work of clearing and holding ground, and then the arduous task of
policing it until civil authority is put into place (Imperial bureaucracy used
to be very good at this sort of thing, but these days it gets harder and
harder). You mustered out armed with experience, initiative, bravery, a work
ethic and blow the hell out of things if required.
Body 5, Mind 5, Reflexes 5, Meta 0
Divide 6 points amongst your stats, with no more than 4
points in any one.
Skills
Command 9; Drive 8; Gambling 9; Guns 13; Info 10;
Intimidation 11; Intrusion 9; Investigation 9; Martial Arts 10; Repair 10;
Sabotage 10; Survival 11
Shticks
Pick 3 shticks from Guns, Bio or those listed below
Shtick 1- Army Officer: add 3 to your Command score; you
are a higher ranked Army officer
Shtick 2- Army Vacc Suit Training: you have mastered
moving and fighting in a vacc suit. You suffer no penalties when wearing one or
when using a mech suit (Advanced Vacc Suit skill is a prerequisite). You also
suffer no penalties in Zero G, not that it happened much in the Army.
1.3.3 Army Medic
Unlike the Navy and Marines, who have top end medical
facilities on their ships the Army Medic must make do with what they can carry
onto the battlefield, scrounge from the environment or, in a perfect world,
have in their tiny Surgical Unit Vehicles. Many argue this makes them superior
to the surgeons hired by the Navy when it comes to working with independent
traders; no doubt you would agree. You’re adept with medicine under harsh
conditions, and making conditions harsher for people who try to stop you from
getting your boys back home.
Body 5, Mind 5, Reflexes 5, Meta 0
Divide 6 points amongst your stats, with no more than 4 points
in any one.
Skills
Drive11; Guns 11; Info (choose) 9; Investigation 10;
Martial Arts 8; Medicine 12; Repair 10; Status 9; Survival 13
Shticks
Pick 3 shticks between Guns, Bio and the two shticks
below
Shtick 1- Army Officer: add the Command skill at 11; you
are a higher ranked Army officer
Shtick 2- field Medicine: spend a fortune point to be
able to find/repair/replace any medical gear you need, removing all field
penalties for that patient.
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