Several of the key things I want from this campaign are a
sense of the history that got the heroes to where they are as well as some of
the combined openness and access to old ideas that comes from the DC Universe.
The heroes may repeat from Earth 2 to Earth 1, but only the biggest villains
do. So let’s define the biggest villains and come up with new ones that are
either honestly new or radically re-imagined from their old names. I also don’t
want to do issue by issue re-creations, so I’m backing away from original ideas
of having the JAA form due to aliens suspiciously like the Parralaxians appear
(or having Hitler summon Valkyries to kill FDR, which is just AWESOME as an
origin for the JSA). Let’s try something new. Extrapolating from Earth 1 and Earth
2 it looks like the teams of heroes form 1000 days after the appearance of
Superman, more or less, so the team forms in August of 2011; since we’ve
established the new team lineup occurs right after Calendar Man’s Mayan
Apocalypse story that means we’re on issue 18. Let’s take a quick look at what
the trade paperbacks would look like for those issues
Book 1: Come Together, Right Now (issues 1-6)
This is the non-arc for issues 1-6. We have a series of
individual stories where the team isn’t really a team yet. They grate on each
other’s nerves, don’t work together smoothly and every issue involves them
splitting up into three smaller teams of two or three to resolve smaller crises
and then coming together to handle the big issue. All of the villains are unique
to the JAA,
Issue 1 (Aug 11) The Horror of the Hodag: the heroes meet
and fight in pairs against the devices of Hephaestus Odysseus Daedalus Achilles
Gunner, aka Dr. Hodag, a master inventor who plans to conquer the world with
his unstoppable war machines (read: Giant Robots) that are powered by a ‘unbound
energy’. Once they defeat their paired menaces all find a way to Dr. Hodag’s
Wisconsin base where they are trapped in a unbound energy force field and have
to work together to escape and capture Hodag. Once it’s done they exchange
numbers.
Issue 2 (Sept 11) Bleeding Kansas: Superman’s first stab
at pulling these people into a team is dealing with an extreme weather event in
the Midwest, similar to the tornados that actually struck in April 2011. These
are unnatural and generated by the Blood Tornado, a ‘wind vampire’. The alert
comes out, the team assembles and try to do rescue work only to face smaller
dust/blood devils that fall pretty simply, while the fight against the Blood
Tornado is a big fight.
Issue 3 (Nov 11) The Assembled World: the heroes first
‘official’ team meeting is interrupted with them being warped to a distant
world/time/dimension by Krellak, the scientist of an insectoid race who is
desperately searching for someone powerful enough to save his world from
whatever is eating away at the fringes. Due to the weird physics of the place
everyone can fight and move in space, but it clear they can’t win… until one of
the heroes grasps that the world is a computer-generated pocket dimension made
by a piece of software. They are able to stabilize the code from the inside
while Superman is able to reach the real world Silicon Valley programmers in
time to keep the computer from being shut down.
Issue 4 (Dec 11) Dominion:
right on the heels of last issue The JAA (less Superman) exit from the
Assembled World to find Earth entirely paralyzed. Everyone moved themselves to
a safe position and is now just standing there. Kanjar Ro’s gamma gong has mind
controlled the entire planet and only they are free for not having been present
at the time, and Ro is harvesting their brainwave energy to power his weapons
for an entirely different space war. The heroes split up to a) free Superman by
entering his mind via the Green Lantern and b) outwit Ro and destroy his
devices. Humanity barely remembers the loss of the entire day, but it does spur
the US Govt to officially recognize the group.
Issue 5 (Jan 12): Ghost Stores: The team sets up their
new HQ in what turns out to be the Overlook hotel of super-hero bases, with
spirits present there that mess with the heroes heads, toss them into other
dimensions, possess them and otherwise mess with them until Zatava can be
brought in to help put them down. The issue ends with the entire building
disappearing and Superman gaveling the meeting to order in t eback room of a
local steakhouse.
Issue 6 (Feb 12) Teamwork: The newly officially
recognized JAA has a charity/PR gig ‘completing’ against Kyle Lawrence, famed
former Olympian turned baseball and basketball player. Amazingly he begins
beating them – out swimming Aquaman, out-running Flash, etc. – as he is
draining their powers via a scavenged piece of Kanjar Ro’s brainwave energy
drainer, so that they all meet ‘in the middle (the heroes lose 1 AP, he matches
their new ratings plus a smidge). He then goes on a rampage, driven mad with
power as the Sportsmaster, and the team has to bring him down together. Since
Lawrence didn’t realize what was happening (and he loses the powers afterwards)
the whole thing is billed as part of the show and the team moves forward.
Book 2: Little Terrors
This book is a series of 2 parters that follow the same
sort of strategy (problems that require splitting up to resolve, then back
together for the solution) but we spread them over two issues with a
cliffhanger in the middle and add in some inter-team sub plots. I’m going to
really quick and dirty some plots here:
Issues 7-8 (Mar – April 12) Catastrophic Crash: A coal
mine collapse, a potential nuclear meltdown, the capsizing of an oil tanker on
the coast all are the work of the Catastrophe Twins, who are trying to corner
the US energy market by fomenting panic and snapping up stock in the aftermath.
Their own powers of super-feline abilities (for one) and probability
manipulation (for the other) let them hold off the team for a while until once
they are located.
Issues 9-10 (May-June 12): The Prince of the Power of the
Air: a malevolent demonic force alters the nature of flight around Atlanta,
forcing the JAA to engage in a massive number of high end rescues as planes are
falling out of the sky near the Hartsfield airport. Once the planes are safely
brought down it turns out their passengers and crew have become zombie-like
agents of evil. The JAA has to track down Deacon Dark, the evil wizard who put
these plans into motion for unknown ends.
Issues 11-12 (July-August 12): Invasion of the Body
Swappers: the JAA receive an emergency request from Aquaman, but when they get
there nothing’s wrong. Actually Aquaman has been replaced by robot of Dr.
Hodag’s (who has escaped from jail) that is able to hit the heroes with a
‘swapping’ attack that teleports them to Hodag’s base while replacing them with
a robot. Eventually the whole team is captured but ‘escapes’ only to discover
that the entire city has been replaced with Hodag’s robots. Actually this is
another layer of the prison designed to mess with them, but when they escape
they are able to foil Hodag’s plan before he can implement it, saving the US
Government.
Book 3: The Mayan Apocalypse (Issues 13-17)
This five issue run is the first time we have a long
story arc that would vibe like the Grant Morrison JLA with a frenetic worldwide
crisis. This involves the Calendar Man harnessing the power of the Mayan
Apocalypse and there’s lots of disasters, shifted time, dinosaur attacks,
people being wiped out of the timeline and other massive stuff. At least one hero
made a sacrifice to stop things (call it Flash hurled through time and as to
find a way back unless something happens) and the JAA is temporarily disbanded.
For example, let’s take a look at what we might do for
Green Lantern villains. I’m picking GL because no one is playing her out of the
group, she is really different in origins from the prevalent Hal Jordan one and
because overall the GL rogues gallery is a little thin.
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