As I said I wanted each Rogues gallery to be 6 villains,
3 of whom can be callbacks to other Earths. Even then we should see real
differences. But it’s really hard, as you can see from my Green Lantern
villains, to not want to do a lot of callbacks.
Goldface
Due to a strange accident the woman known as Goldface has
a head made of the same material as the sun*. Her ability to survive this is a
marker of her superhuman fortitude, but it also makes it hard for her to
interact with normal society. As such she wears an impermeable helmet with a gold-enameled
stone mask that, thanks to her internal illumination, is transparent from her
side even as it is opaque to those viewing her. Still, when Goldface removes
her eponymous mask the illumination is blinding, and if she focuses her gaze on
something for too long it will simply evaporate under the energy. This has made
her a very effective assassin and crime boss, and she now runs a string of the
best contract killers in the city who she hires out for individual hits or gang
wars as needed. Goldface is a canny businesswoman who would be good at her job
even if she couldn’t eliminate the opposition with a glance. (Body 12, Laser
14, Flash 14, Flame Project 14, Disintegration 10)
*Please let me know if anyone gets this reference…. This
character was created for an earlier blog post from V&V rolls, but I love
the image of removing the mask and having an impossibly bright light shine from
underneath it.
Solomon Grundy
The classic villain re-appears: a super strong, nigh
immortal swamp/plant monster that is opposed to the Green Lantern, perhaps as a
pawn of the forces that oppose the energy that powers her. His origins are
unclear, his powers have to do with strength, durability and a crude ability to
manipulate and talk to plant matter. His being unsubtle does not make him any
less dangerous, and the swamp will always regrow him.
Sportsmaster
Kyle Lawrence was a world famous natural athlete –
decathlon medalist who also played professional baseball and baskeball, he got
out of professional sports just as he was strongly tempted to start doping in
order to keep his edge. He was hosting a charity event ‘competing’ against the
newly formed Justice Alliance and made use of a salvaged piece of Kanjar Ro’s
technology to drain a fraction of the JAA’s powers and duplicate them, rivaling
Aquaman in agility and swim, Flash in running, Vigilante in gunplay and riding,
Superman in strength and body and the newly joined Hawkman in javelin and
swordplay. He was nearly ale to best the Justice Alliance until Green Lantern’s
arrival. Since his defeat he has become obsessed with besting her, and still
possesses the power to do so. (Dex 7, Str 17, Body 16, Super Speed 14, Air
Control 6, Swimming 6, Combat (western)10, Vehicles (Animal) 10, Combat
(Medieval weapons) 12)
Tattooed Man
Former marine Jeb Martins was discharged for running a
crude smuggling ring and fell into a life of crime. He stumbled upon a cache of
the magical tattoo ink used very sparingly by a Yakuza clan and, once
discovering what it could do, painted himself with it from head to toe. His
powers have catapulted him into the first rank of smugglers and pirates, making
him a concern of the Justice Alliance as a whole and the Green Lantern in particular,
due to a particular animus surrounding their first meeting. He occasionally has
to deal with assassins from the Yakuza, but none of them have dared claim as much
inked power as he has (and there may be some reason for that). In addition to
being able to animate any of the objects inked on his body he can also instill
Love, Lust, Hate and Fear (the letters of which are tattooed on his knuckles
and occur when he rubs his fingers along them), summon ice, lightning and fog from
the tattoos on his skin and any of his tattooed skin is all but impervious to
damage. (Animate Image 17, Broadcast Empath 8, Ice Production, Lightning and
Fog 10, Body Armor 8)
The Green Knight
Another wielder of a green energy artifact, the Green Knight
is a villain operating primarily in Western Europe. His green armor and axe give
him powers that are very similar to the Green Lanterns, and the two have been
evenly matched. While the Lantern’s light burns for justice the shine of the axe’s
blade is being wielded for xenophobia, fear and the herringvolk form of
government. The Green Knight, not surprisingly, has henchmen in white supremacist
movements across Europe. (This is as close as I’m going to get to Sinestro –
another energy wielder powered by fear.)
ShadowJack
Trapped in an attempt to harness dark energy physicist Jaqueline
Kelsa King gained the ability to turn into a living shadow for a variety of
powers –two dimensionality, an icy touch, growth, shrinking or stretching – and
the power to unleash people’s worst fears and sap their willpower with a touch.
Originally acting as a heroine she didn’t realize the darkness power would
inherently consume her, making her turn evil. Several times Jaqueline has been
able to wrest control of her life back from Shadowjack, but the darkness seems to
always return to overwhelm her. Her ability to drain people’s willpower makes
her an especially dangerous foe for the Green Lantern, who ends up weakened by
the encounter for days afterwards. (This is an amalgam of Eclipso and Obsidian,
both parts of the Green Lantern lore, but not exactly like either.)
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