Monday, July 20, 2026

Sticks Improv round 4: Flight of the Pornicorns

A quick write up of the session:

(Jesse) a lost child raised by the three bears, Thistle has a sweetness of heart that makes animals love him and do as he suggests. He’s also charming and perceptive, and is looking for ways to reconcile the fox gangs with the rest of the wood.

 

(Marilyn) Abudda is Thistle’s monkey companion; she is remarkably dexterous and perceptive and, having been stolen from her tribe at a young age, become a capable thief. She acts as the brains of the pair.

 

(Lucas) Xilli is the seventh son of a sevenths son (actually I think he was supposed to be a she originally, but we lost track of that), the unconscious magic of the world flows through this simple Xarmish farmhand, whose strength is that of 10 because his heart is pure. We likened him to Lil Abner, which Lucas, being 19, didn’t get.

 

(Steve) Alexander is the most beautiful charming and pure knight in the realm, facts that he uses to hide his cowardice. Once he has been blooded in battle his ability to command others is unmatched, so he has a reputation as a great leader.

 

(Jeff): Xander is the greatest knight and swordsman in all the realms, having mastered all of the arts of swordplay and much secret lore in the quest to avenge his extended family on the man who killed their father. “The eldest got the farms, the 2nd got the priesthood, 3rd got the army posting… as the 6th all that was left to inherit was the vengeance quest.”

 

(Rachel) Xalia is the future countess of the northern plains and set to inherit her families’ vast horse breeding estates, but in her heart she wants more land and power in the kingdom. She is smart, agile, dexterous, well trained and has knows how to whistle for the wind and sing for the weather.

 

(Jen): Apples is Xalia’s companion, a unicorn Pegasus (dubbed a Pornicorn when everyone was on a 2nd or 3rd glass of wine) who has a horse’s strength and a natural ability to navigate the fairy realms with kindness and courtesy. She is the only one of her kind she knows of, and the quest for more Pornicorns drives the adventure.

 

(Chris) Prince Xavier is 2nd born to the ruler of Xalland, the empire at the end of the alphabet. Educated & charming, trained in the paths of midnight, it is his job to keep his idiot older brother alive and ready for the throne. The dying king has changed Xavier with finding more Pornicorns as the gods have given the king a vision of ascending into heaven on a young Pornicorn’s first flight. The king also revealed that he had sent his heir, Xesmond, on a nonsense quest to rout the fox gangs to keep him from bumbling into Xavier’s quest.

 

Following his father’s orders Xavier collects his travelling companions: his cousin and her steed, the two greatest warriors in the realm and 4th person he speaks to that day. Due to a mix up as to whether the king counts as the 1st person or not that 4th person is not the mighty court wizard but the humble farmhand come to negotiate this years’ crop sales[1]. After the team building montage[2] the group set off on Xander’s boat to the Plateau of the Pornicorns, known to Xander’s vast knowledge of secrets and hidden paths.

 

Unfortunately they fall under attack by the ironclad raiding ship of the little men to the west who had been capturing and enslaving magic al animals of all types to work in their gold and silver mines. Xalia is able to drive them away by singing up a storm to break their masts, and Apples spies them heading into a forest inlet for repairs. The group decides to follow them now rather than face them later.

 

Thistle and Abudda feared these little men, as they feared the foxes, and after a few encounters driving off the fox gangs (with and without Xesmond’s oafish assistance). The drama chip rules this time were 2 chips for any claim of narrative control, or 1 chip if you set it to a Disney style song. Jesse drove off the foxes originally by telling the animals not to fill their hearts and hands with hate, just throw what you defecate! The Foxes fled from the sudden shitstorm to wash out their gang jackets and re-slick their hair before meeting with the ironclad. Abudda, having followed them, learned that the little men were more foxes, and their leader bore the distinctive scar that Xander’s father left on his killer.

 

Thistle, seeing the Pornicorn spying on the island, calls for it to come down and the two groups connect. Xander learns that his father’s killer is on the boat and demands immediate action over Alexander’s warnings. Xander dives overboard and swims to the boat, eliminating a half dozen foxes with surprise until he is surrounded by some twenty more. The swordsmaster is saved by Prince Xavier’s stepping through shadows with Xilli to stand at his back and the foxes are beaten back and finally defeated when Thistle calls the birds of the woods to peck their eyes out, reconciliation now being impossible. They take one fox captive to learn how their leader escaped, to learn that he too knows secret paths, the warrens under the world. Cursing his ill fortune Xander is at a loss again, but Xalia finds several pornicorn sized magical silver and gold bridles in the ships hold. This, and things like them, are how the foxes control the other magical animals[3]

 

Leaving Xesmond to clean up the mess Xander drags the rest of the party to his ship, where Xalia provides them favorable winds in the race to Pornicorn Plateau to face the fox lord. There they find a massive fox army using controlled elephants to construct a road up the plateau (ala the Romans attacking Masada). Apples drops Abudda into the camp for a night infiltration and the clever monkey finds the Fox Lord in the middle of a pentagram, hovering and cracking with magical power. He somehow senses Abudda’s presence and the monkey, seeing this, flees back to the others. They realize that the Fox Lord is seeing through Abudda’s eyes, but Thistle is able to break the connection by politlely but firmly insisting that the stop. They hear the enraged Fox Lords yells from some distance away and know time is against them.

 

Finding an entrance into the warrens under the world Xander gets Xilli to lead half the party into them by telling the farmboy it is a cave and trusting his stupid powerful magic will fall for the ruse in the dark; perspective wins over physics and the group are able to sneak to the Fox Lord’s presence while Alexander, Xalia, and Apples fly in to distract its attention – Alexander’s cowardice is overcome by his desire to mount the beautiful beast.

 

The two pronged assault enrages Fox Lord, who has grown to 30 feet in height and is summoning a thunderstorm. Xalia counters that with her own weather magic while Apples and Alexander charge at the beast with lance and spear and Xander clambers to its face to stab at its eyes.

 

Thistle attempts to calm the beast lord, but barely fails to do so and is knocked a country mile for her efforts – Apples and Alexander fly after her to attempt a rescue. Deeply wounded and with its weather magic failing the Fox Lord still has the upper hand, preparing to crush the distracting Prince Xavier when Xilli lifts him bodily – all 30 fee of him – and hurls him to the ground. What appears to be an earth tremor is revealed as the stampede of elephants freed by the good hearted Thistle, which trample down the beast lord. It nearly vanishes in the confusion but Xander holds fast to it even as it shrinks to normal size and tries to flee into the warrens. Xander stabs it again and again, and with the beast lords’ death his army disperses, driven off by elephants and a flight of angry pornicorns.

 

Once everyone is back at the kingdom the young farm boy is knighted for his heroism, Xalia marries Xander in a loveless marriage so that she might be closer to the crown and have the affections of Alexander on the side while Apples settles down her pick of stallions. Thistle and Abudda return to their happy little forest glade, and Xander wonders what his life will become now. Perhaps piracy?

 

 

[1] This was actually a really funny bit Chris, Lucas and I ad libbed out, and why I like playing with the improv group.

 

[2] In which Steve got some great bits, claiming that he knew Xander was a fearsome swordsman, and that when the two of them dueled he could tell Xander’s life path greater required the sense of victory and so determined Alexander’s path, which is a really nice way of sayin ‘he kicked my ass’ without sayin’ it, and Alexander swore that the most beautiful knight in the realm must have Apples the pornicorn as the most beautiful mount, opening the door to some strange bestiality polyamory side jokes.

 

[3] Feeding into the bestiality polyamory jokes, Jen dubbed this plotline “fifty shades of neigh.”

Friday, September 20, 2024

Weekly Book Recommendations (September 20)

It's been a while since I've had the bandwidth for the blog stuff, but here's a catch up on the books front

My Brother's Keeper by Tim Powers: Powers returns to his classic poets series - previously seen with Lord Byron and William Ashbless in Anubis Gates, Christina Rossetti in Hide Me Among the Graves, and Byron, Keats, and Shelley in Stress of her Regard - focusing on the Bronte family. When I tell people I'm reading a book about the Bronte family it makes it sound escholarly and me erudite. When I add "Fighting Werewolves!" it makes it sound awesome and me like a huge nerd. This is not peak Powers, but aside from Anubis Gates I've never been as sold on these secret history books compared to his others. Still, I enjoyed it quite a bit. 

The Unpleasantness at the Bellona Club by Dorothy L Sayers: I was split on including this but felt I enjoyed it enough at the end to merit a recommendation. Sayers style is... odd. There's a density to the text that requires more work than, say, Christie, and she is so rooted in the class mores of the British interwar period that it felt even more class conscious than Christie (which I did not expect) and emphasized how much the past was another country; it felt at times in this (and in the one I'm currently reading) that it's a SF/F Novel where there is world building being done that has to be absorbed and applied to make sense of the puzzle being presented. The biggest issue is that so many of the characters, even the admirable ones, were just mean spirited towards some of the others for reasons that mostly make sense in the UK class sense. Still, it was a solid, fair, nested mystery with a good resolution. 

The Complete Flash Gordon Library volumes 1 and 2 - On the Planet Mongo and The Tyrant of Mongo: If you can get past, like, the first few panels of the series include some really jarring racial caricatures from the 1930's before our heroes get to Mongo this is really good. It's never free from the yellow peril tropes but the artwork is as good as Hal Foster's on Prince Valiant (the highest compliment I can give for a comic strip) and stories rollick along. Ming is a great, smart, long term villain where Flash develops a plan and Ming see through it and blocks it, rather than having him be a buffoon who is perpetually outwitted by the hero where you can't tell why they're still in power. Does it rely on too many formula beats that suffer when there isn't a week of time between each strip? Yes. Every place they visit has a beautiful princess who falls for Flash and does things that make Dale jealous; they never get anywhere without crashing their ship, Flash is reduced to near death about 6 times in these two volumes. Still, it is solid storytelling in the pulp vein. You could do worse than emulating it in your pulp heroes campaign. 

Monday, September 16, 2024

Emirikol Session 4 Prep

So the last thing the players saw between sessions was the Scornbul Observer article about the death of the Cardinal and Sebastian being framed for it. I had commented that this was part of Reme's plan, but looking back over my game notes this wasn't the case....

Unfortunately for the Republic Reme learned of the collapse of his plans (he was elsewhere in the caves, and planned to meet with his pirates after the PCs arrived - with his invisibility & expeditious retreat he gathered information and escaped before the rumors were able to circulate) and has initiated a new stratagem. In disguise as Sebastian he infiltrated the water temple, stabbed the venerable Cardinal of the West with a dagger laced with Bloodbee Poison then slowly killed the paralyzed man, making sure to be in sight, trusting that the Cardinals would try to speak with his spirit. He then fled, again making sure he was seen to exit. 

After he performs the killing he will use his hag's eye to contact the Coven and let them know. Reme then waits for his chance to kill those who could identify him in court (the pirate and Johann the gnome cook). He might still have destroyed Sebastian's reputation, and certainly murdered one of the Cardinals of the church. His attempts to murder the pirate will doubtless be successful, but the PCs have a chance of saving Johann if they keep him close. 

The Coven, once they hear, will not be thrilled with the change of plans. The Sea Hag, Signora Huera, will take steps to try to remove Sebastian from the others pirate hunters so that the deception might continue (killing a dolphin in view of the priest, so that he has to isolate and ritually cleanse himself). 

Reme isn't thinking as clearly as he might: this outrage will weaken the church, yes, but it will also rouse the sleeping giant that is the Paladins against the pirates who make up the cannon fodder for the Red Tide and the Coven. In doing so he will be disrupting one of the Coven's plans in the swamps - the slaughter of the keepers at the Seawall Lighthouse and the creation of a false light to cause ships to founder - and perhaps even lead to the destruction of the covey's second member, the powerful Annis. 

So this is the advantage of keeping tabs on the villains broad goals and personalities in this sort of sandbox play. The PCs moved to disrupt the villains, the immediate villains change plans, this wrong foots other villains, and so on. This is the conversation Melas was overhearing between the Coven members at the end of Scornbul by Midnight. The outcomes would have been completely different if the PCs had skipped the library, or moved immediately afterwards. 

As I commented about last session, having the idea of what was happening let me move immediately to them doing things I had considered for this session, so I found my notes were all full of attacking the pirates on the dock, which was already done. 

The timetable after that was the complaint that several ships coming from the west have gone missing over the last couple of weeks - including the one that Johann the gnome was on - which makes the governors suspect that the pirates are lurking to the west. Sebastian and several paladins led ships out that way just that morning, but with these new events the governors want to send forces through the swamps do a visual check for pirates there and to check on the family that tends the lighthouse at Seawall. Ships have reported that the lighthouse is operational and they have seen the wife in the distance, but it never hurts to be sure. Honesto requests that the PCs be one of these groups. (This is the thing the Coven was worried about, above.)

My intent was that the PCs voyage to the swamps, encountering a handful of animal, and then have the choice of heading south (where they'll encounter pirates) or north to the lighthouse (where they'll encounter the Annis and some ogres polymorphed to look like the murdered family). Either encounter is overwhelming, but the PCs have some advantages: with the Pirates they can pick the opposition off, lure it away, confuse it or what have you; with the Annis they will have an avenue of escape or, if they can maintain their cover, can buff the Annis into thinking they don't know what's going on; in both, their foes would rather keep them alive for torture and questioning so there's time for the other group to mount a rescue attempt. I have faith in their ability to survive it. 

Once that's over we'll definitely have to have a few days pass to keep this whirlwind of activity from dominating the game. The PCs will have skipped up levels rapidly (now hovering around 3-4) and are now readily able to handle themselves. Plus, I'm hoping that some of the city stuff will work nicely for a few sessions. I'm hoping the swamp time will only take up a couple of hours, but I know that it will be longer than that. Ah well. 

Things Players Said They Wanted to Do

  • Hang around the library.
  • Visit the Cardinals of the Endless Ocean over the remains, and about the impersonation of Sebastian.
  • Explore the city as gawking rube; 
  • Visit the Legerdemain. 
  • Revisit the gnomish swordsmith about getting a masterwork rapier blade for the training rapier hilt.
  • Meet with Aslan Nightshade? 
  • Locate the men who went into Hightower Tor?

Things I Want to Move Forward 

  • Get invited by the paladins to follow up on the Pirates the in the Swamp connection. 
  • Bear witness in a Republican Court to the plot concerning Sebastian d'Ferrantino. 
  • Battle with the Hag or the Pirates
  • Have Cybele get isolated and braced by her halfling mobsters. 


Monday, September 9, 2024

Scornbul by Midnight Overview

This was a fascinating experiment for me because it was the first time I had successfully run a PBEM sequence. I had played in them before (R Jean Stevenson's masterful Star Change game for Spelljammer, primarily), but my attempts to run them myself fell apart because I tried to exert too much authorial control. This was a great training ground before I went on to run my X-Men and Legion of Super-Heroes games. 

It helps that Jim is a professional writer who was engaged with the idea, so the story moved pretty smoothly on his end. That and PBEM play is near perfect for single player work. 

Jim, Melas' player, was going to miss two monthly games and I didn't want to have his PC be out of the action for that long, so I cobbled together a side plot that showed what the villains behind the current villain were doing: the coven of Hags who were pushing the pirates and assassins to work against Emirikol. Hags have always been one of my all time favorite villains in d20 Fantasy because of their diversity of powers, their cooperation, and their mutual antagonism - it just makes them great villains The Sea Hag, ostensibly the weakest of them, has such a gothic power in their grotesque visage saps the strength of others, that I wanted to stick her into a gothic story bit. Add in the visuals of the blinded former pirates working for her in the darkened house and it gave everything a horror scenario vibe. 

I tried to stick to the D&D mechanics as much as I could for resolving the plotline, and that she only had 16 HP made it possible for Melas to win a fight once he got close enough and got a weapon. Sea Hags are classic Glass Cannons in that they can really mess you up damage and ability wise, but they aren't bags o' HP, and that worked great for the action economy of a single PC against the monster. If memory served he walked out of that house with 3 HP left. the 3E mechanics, again, did everything I would have asked them too. Escape Artist checks, even! 

Rereading it as I posted it I'm really happy with the mood, atmosphere, and character work of this, as well as how it gave the PCs more information from an oblique source. Melas dealt a serious blow to their main adversaries without really knowing what he had done. 

Friday, September 6, 2024

Weekly Book Recommendations (September 3)

This Week's Reads

The Road to Roswell by Connie Willis: Grandmaster Willis is in true form here, with one of her classic romantic comedy SF farces. This one is remarkably grounded, taking place in the relative here and now of Earth in the 2020's, where our heroine is in Roswell trying to support her friend's wedding ceremony while keeping up with her unspoken contract of convincing said friend to not marry the latest in her series of bad decisions - in this case an obsessed UFOlogist  who wants the wedding held in the Roswell UFO museum - when she is abducted by an actual alien. Shenanigans ensue. This is a light, fun, funny summer read. 

Forced Perspectives by Tim Powers: another recent novel by someone who had long since proven their chops beyond any measure, Powers is returning to the Haunted Los Angeles of the Vickery and Castine series. It's kind of hard to recommend a Powers book without explaining it, and explaining it ruins some of the fun. So in brief this has to do with Hollywood, Cecil B DeMille, 1960's B movies, Egyptology, and a return to Powers' motif of people trying to find a way to avoid the afterlife and subsequent judgement. It's not his best work, but that's a really, really high bar and I'm looking forward to finding book 3 with these characters 

Due to my commitment to only comment positively on things I will not be mentioning the other recent read - something from the cheap dimestore paperbacks of the 1980's D&D/SG stories that would now be called Isekai - but gee howdy did the light pure plot writing style contain some absolutely horrible elements and pushing through to the end deus ex machina was a mistake.